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Infamous 2 review
Infamous 2 review











infamous 2 review

This electrified implement greatly enhances the game’s close combat, and as you progress, it can be enhanced, complete with finishing attack. Powers like static thrusters, electric grenades and shockwave are present, and these are now augmented by a slew of new powers, such as the ability to lift objects, including cars, into the air to be used as missiles, a whole new set of bolt attacks, and, of course, the choice of a new family of fire or ice powers later on in the game.Ĭole is also equipped with his new melee weapon, the ‘Amp’. As this is a sequel, we all expect bigger and better, and that’s just what Sucker Punch has delivered here, especially when it comes to Cole’s abilities.Ĭole starts off with many of the first game’s powers (and even has bonuses, if you carry over an inFamous 1 save). With such a strong mission structure and the addition of user-created content, infamous 2 is already looking good, and it doesn’t stop there. If it does, inFamous 2 really will have a near limitless supply of missions, keeping the game alive for a very long time, indeed.

infamous 2 review

It’s a terrific system and one that I hope will really take off. It can be daunting at first, but there are ready-made templates to start you off, before you begin your own missions from scratch.Įven better is the ability to edit any other users’ creations, remixing them in your own style. Using the editor, you can place objects and enemies into the world at any point, and you can also utilise a wide range of logic triggers to effectively program the missions. The mission creator is simple, but surprisingly powerful, and can be used to produce an impressive diversity of mission types, including races, enemy elimination battles and even story-driven content. Once you’ve completed a user mission, you can then give it a star rating. You can then seamlessly attempt other players’ creations within your own game, earning XP and Karma as you go. As you play your own game, you’ll see these missions appear on the map in the same way as other side missions. This system actually allows users to create their very own missions and share them online. This is definitely one of the best features of the game, and is sure to be a huge hit with fans. This sets the scene nicely for another open world romp, one with more than a few refinements and additions.Īs well as story and side missions, there are also the UGC missions, or User Generated Content.

infamous 2 review infamous 2 review

As you can imagine, when they see Mr MacGrath and his highly charged personality, they don’t take too kindly to his presence. Unfortunately, New Marias is under lockdown, thanks to a powerful militia hell bent on taking out any people they consider to be abnormal. It’s in this city that Cole can reportedly locate ways to increase his powers further, hopefully enabling him to face the Beast on a level playing field. Cole attempts to combat this giant, demonic being, but is unable to best it, and is left little choice but to retreat to the southern city of New Marias (that’s New Orleans to you and me). Picking up not long after the events of the first game, inFamous 2 once again stars Cole MacGrath, and things kick off in epic fashion as the great threat revealed at the end of the first game, the Beast, attacks Empire City. Now we get to see if the foundations laid by the first game are built upon strongly, as the sequel has arrived. The original inFamous was one of the few superhero-style titles to actually work well, and the tale of ex-bicycle courier turned super-powered lighting rod, Cole MacGrath was a blissfully enjoyable open world sandbox title that was a promising precursor to what could end up being a truly great series.













Infamous 2 review